Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Creators
Details
Undead Variants
Undead Variants is a small, content-focused mod that fills in missing undead variants found in vanilla Minecraft.
Rather than introducing new systems or mechanics, this mod focuses on extending existing vanilla logic in ways that feel consistent and lore-friendly.
All behaviors are built on top of vanilla rules, code paths, and conventions.
The goal is to expand the world in a natural way, without altering how Minecraft fundamentally works.
Dependency
- Requires MobCivics
Current Features
Drowned Villager
- Adds a Drowned Villager entity that integrates with vanilla undead behavior
- Villagers killed by a Drowned will convert directly into a Drowned Villager
- Supports vanilla-style drowning conversion:
- Conversion only begins after the entity has been fully submerged for a continuous period of time
- Once conversion starts, the process is irreversible and will complete even if the entity leaves the water
- Drowned Villagers are capable of using tridents, matching vanilla Drowned combat behavior
- Correctly participates in vanilla monster hunter advancement
- Conversion respects Forge living conversion events
- Properly triggers vanilla combat advancements
- Includes proper attributes, rendering, synchronization, localization, and spawn egg support
- Under certain conditions, Drowned Villagers can replace vanilla Drowned during natural spawning
Drowned Piglin
- Adds a Drowned Piglin variant extending Piglins into a drowned undead form
- Piglins can convert into Drowned Piglins through prolonged submersion, following vanilla-style drowning rules
- Drowned Piglins retain Piglin identity while adopting Drowned-like movement and combat behavior
- Fully capable of using tridents, including ranged attacks consistent with vanilla Drowned AI
- Properly triggers vanilla combat advancements
- Uses vanilla navigation, targeting logic, and equipment handling where applicable
Husk Villager
- Adds a Husk Villager variant extending desert-based undead logic to villagers
- Villagers killed by a Husk will convert directly into a Husk Villager
- Inherits vanilla Husk traits, including:
- Immunity to burning in sunlight
- Application of the Hunger effect on successful attacks
- Uses vanilla Zombie-based AI and attribute scaling
- Affected by undead-targeting enchantments such as Smite
- Fully integrated with vanilla combat logic and advancements
- Includes proper rendering, attributes, localization, and spawn egg support
Development Status
Status: Release
All currently implemented undead variants are stable and suitable for regular gameplay and modpack use.
Design Philosophy
-
Vanilla-first
Behaviors are derived directly from vanilla code paths and conventions. -
Content-focused
Adds new variants by extending existing entities instead of introducing parallel systems.
For Modpack Authors
- Safe to add to existing saves
- Designed to integrate cleanly with vanilla-aligned modpacks
- No gameplay-affecting configuration required
Planned Features
- Additional undead variants inspired by vanilla behavior
- Optional data-driven configuration for spawn and conversion rules
Compatibility
- Minecraft 1.20.1
- Forge or NeoForge (depending on release)



