Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Creators
Details
Easy Spawner Control
Take ownership of every spawner on your server. Easy Spawner Control lets you decide how spawners break, what they drop, who can reconfigure them, and how fast mobs appear—all through simple server configs.

Core benefits for server owners
- Granular mining rules – Gate spawner drops behind Silk Touch, tool tiers, or flat-out disable intact drops while granting XP payouts and replacement blocks you define.
- Spawner fragments for progression – When intact drops are disabled, fragments with Fortune scaling provide a grindable upgrade path instead .
- Mob-egg economy – Per-mob egg drop chances, whitelists/blacklists, and per-player cooldowns keep powerful mobs in check while still rewarding farms.
- Spawner Control menu – Right-clicking a spawner (optionally gated by the Spawner Key) opens a GUI where players cycle spawn speed, mob count, and activation range presets without touching NBT tools.
- Key-gated access & cooldowns – Enforce keys, allow operator/Creative bypasses, and throttle menu uses per player to prevent spam.
- Drop-in server configs – Ships with
easy-spawner-control-world.cfgandeasy-spawner-control-mob-eggs.cfg, already sectioned for quick edits (egg drops, mining rules, menu access, delays, counts, activation range).
Showcase features
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Spawner Mining Overhaul
- Require Silk Touch, enforce minimum pickaxe tiers, and decide if mined spawners become air, obsidian, or any block ID you provide.
- Optional XP rewards and configurable fragment cooldowns add levers for your economy.
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Mob Egg Drops with Safety Checks
- Global enable toggle, default drop chance, whitelist-only mode, and per-entity overrides keep dragon/Wither eggs from sneaking in unless you authorize them.
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In-Game Spawner Editor
- Players cycle between Default/Medium/High/Extreme presets for spawn delay, mob count, and player range directly in-game.
- Presets can be tuned server-side so “Extreme” matches your server performance budget.
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Spawner Key Progression
- Craftable item (toggleable recipe) that loses durability on use; gate menu access behind it while giving ops/Creative an optional bypass.
Configuration snapshot
The mod auto-generates two configs:
easy-spawner-control-world.cfg— covers egg drops, mining rules, menu access, recipes, spawn delays/counts, and activation ranges.easy-spawner-control-mob-eggs.cfg— per-mob egg drop overrides.
💡 Need step-by-step tuning advice? The full GitHub wiki walks through every section with tables, drop logic, and best practices: github.com/BoboTweaks/Easy-Spawner-Control/wiki
FAQ
Q: Do I need to edit world configs manually?
A: Only once—on first launch the mod writes both config files with detailed comments and sane defaults. Modify them and reload/restart to apply.
Q: Can I disable the GUI entirely?
A: Yes. Set menu.requiresKey = false to let anyone open it, or disable the spawner_control menu entirely by removing the key requirement and locking spawner mining. You control every knob.
Q: Does it conflict with other spawner mods?
A: As long as other mods don’t replace the vanilla spawner block entity entirely, ESC plays nicely. All logic hooks into block break/use events and the built-in BaseSpawner
Need help or want to request features?
- Documentation & guides: GitHub Wiki
Feel free to suggest improvements or features in the comments!



