Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Links
Creators
Details
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Cobblemon HOME
A Server & World-Wide Pokémon Storage System
Cobblemon HOME is a cloud-like storage system inspired by Pokémon HOME, allowing you to store unlimited Pokémon across worlds and servers. Access your collection from anywhere with a fancy PC-style interface.
✨ Features:
Unlimited Cloud Storage
- Store as many Pokémon as you want — no box limits
- Pokémon data persists across world reloads and server restarts
- Held items are saved and restored when withdrawing
PC-Style Interface
- Clean grid layout with Pokémon sprites (6x5 slots per page)
- Multiple sprite pack options (Default, Xaeros 3D, E19 Pixel)
- Search box to quickly find any Pokémon by name
- Sort by Name, Level, Recent, or Pokédex Number
- Filter by Shiny (★) or Favorites (♥)
Rich Tooltips
- View Nature, Ability, Gender, Level, and Origin World
- Full IV and EV stat breakdowns
- Held item display
- Shiny Pokémon get special gold-bordered tooltips
Living Dex Tracker
- Tracks every unique species you've deposited
- Shows Pokédex completion percentage in the header
- "?" button reveals which Pokémon you're missing
- Missing Pokémon tooltips show spawn locations, biomes, and rarity
- Sort missing Pokémon by rarity (Common → Ultra Rare) or Dex number
- Original Color Magearna reward for completing your Living Dex!
Party Integration
Your current party is displayed alongside Home storage Deposit Pokémon directly from your party with one click "Deposit All" button to quickly store your entire party "PC → HOME" button to bulk deposit all PC Pokémon
Favorites System
- Right-click any Pokémon to mark as favorite
- Favorites always appear first when sorting
- Favorites persist across sessions
🌐 Cross-World Transfers
When enabled by the server and client config, Cobblemon Home supports transferring Pokémon between different worlds and servers:
How It Works:
- Your Pokémon are stored locally in your .minecraft/cobblemon_home/ folder
- When joining a new server with transfers enabled, your local Pokémon appear in the Home interface
- To bring them from a server to your local client click "Select" and then left-click all the pokemon to checkmark them and then click "Transfer" you should see the Origin world get (local) on it afterwards which means as long as you don't withdraw it again it will be accessible on singleplayer
Important Notes:
- Cross-world transfers are disabled by default for security
- Server operators control this setting via config/cobblemon_home.json
- Disabled in singleplayer (your Pokémon are already local)
- Each Pokémon remembers its Origin World — you can always see where it came from
⚠️ Server Owners: Only enable this on trusted/private servers. This feature allows players to bring in Pokémon from any source, including from creative in singleplayer.
📦 The Home Storage Terminal Craft the Home Storage Terminal block to access your storage. Right-click to open the interface.
💻 Commands: /home list View all stored Pokémon with UUIDs /home info Show current world info and storage tips /home retrieve <uuid> Withdraw a Pokémon by UUID (partial match supported) /home dex status Check your Living Dex completion progress /home dex complete (Admin) Register all species for testing /home dex reset (Admin) Reset Living Dex progress
🌍 Localization Fully translated in 14 languages: English, German, Spanish (ES/MX), French, Italian, Japanese, Korean, Polish, Portuguese (BR), Russian, Tagalog, Chinese (Simplified/Traditional)
📁 Data Storage Your Pokémon data is stored in the cobblemon_home/ folder: Server: <world>/cobblemon_home/data/<player_uuid>/ Client (for transfers): .minecraft/cobblemon_home/data/<player_uuid>/ Each Pokémon is saved as a JSON file containing full Cobblemon data, ensuring nothing is lost.



