Compatibility
Minecraft: Java Edition
1.21.7–1.21.11
1.21.1
1.20.1
1.12.2
1.12
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Supported environments
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Details
Licensed MIT
Published 10 months ago
Updated yesterday
Changelog
- Added the entity type tags
#tntutils:deny_explosionsand#tntutils:allow_explosions, which can be used to disallow or allow entity types to create explosions, respectively.- For example, tagging minecraft:ghast with deny_explosions (in a datapack) allows you to block explosions from Ghast fireballs.
- Individual entities (as opposed to entity types) can also be tagged with
tntutils.deny_explosionsandtntutils.allow_explosionsto (dis)allow them to create explosions.- The entity tags are not to be confused with entity type tags. They can be applied to an entity with the
/tagcommand. Notice the dot instead of a colon, since the argument to/tag addcannot contain colons. - For example, to make a Creeper that explodes even when explosions are disabled in the config, you can use the command
/tag @n[type=creeper] add tntutils.allow_explosions. - Note: While it is possible to tag a player with tntutils.deny_explosions, this will not completely prevent them from causing explosions, as, for example, they can still ignite TNT with a redstone signal.
- The entity tags are not to be confused with entity type tags. They can be applied to an entity with the
- Added the config options
entityDamageMultiplierandknockbackMultiplier, which can be used to change the amount of damage and knockback applied to entities, respectively. - The
/explodecommand will now bypass thedisableExplosionsconfig option. - Added suggestion for the default explosion strength (4) to the '/explode' command.
Dependencies
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Release channel
AlphaVersion number
1.21.1-2.0.4Loaders
Game versions
1.21.1Environment
Server-side only, works in singleplayer too
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10Publication date
January 13, 2026 at 5:27 PMPublisher
ljfa-ag
Member


