Compatibility
Minecraft: Java Edition
1.21.4
1.20.4
1.20.1
1.19.4
1.19.2
1.18.2
1.16.5
Platforms
Supported environments
Details
Licensed ARR
Published 3 years ago
Updated last year
Changelog
1.20.1-v2.16.0
LoadStructureTemplateEvent
- New event that fires after a
StructureTemplateloads. - Contains methods to modify the blocks and entities within the template.
Gel Blocks
- Now automatically perform their function without needing to implement the structure processor or use a specific StructurePiece type.
- If the processor is already present, it will still use that.
- This will not be done when loading a template through Structure Blocks or the
place templatecommand.
IModifyState
- Any
TemplateStructurePiecethat extendsIModifyStatewill now work with it as long as thepostProcessmethod isn't overwritten.
Data Handler
- All handlers can now mark blocks for post processing in the Properties menu.
- Useful for making sure water flows after being placed, or updating fence connections for neighboring structures.
- The position marked for post processing will be the position of the data handler itself, with the applied offset.
- Added
structure_gel:emptyas an empty data handler.- Its primary function is to set an offset and mark a position for post processing.
- This is not used by default if the data handler can't be loaded from nbt.
- Fixed the
structure_gel:block_stateusingstructure_gel:chestfor its data parser.
Building Tool
- The Shape tool now has Hollow Cube, Cube Frame, Pyramid, and Cone.
- Changing the shape now uses a selection panel instead of clicking to cycle to the next value.
- The Fill tool now supports all the shapes from the Shape tool for fine control over shapes (replaces the old Mode property).
- The Clone tool now temporarily saves its selected region into a clipboard.
- This allows for cloning to an area far away, regardless of the source being loaded.
- The region is not actually saved to the item itself, but rather to an external file in the dimension's
datafolder.. - This results in drastic client performance improvements, especially for large selections.
- The Replace tool now has a "Fuzzy" property that allows only replacing directly attached neighbors or diagonal neighbors.
- Fixed a number of vertex sorting issues with the Clone tool.
- Translatable text values in the GUI's now scroll like vanilla options buttons.
- Action history is no longer stored in a level capability. It has been moved to
SavedDatafiles to allow for more dynamic loading.
Block Entities
- Added
IRotatableinterface.- Allows a block entity to be rotated and mirroed when placed in a structure.
- Contains
void mirror(Mirror)andvoid rotate(Rotate). - Supported by vanilla's
StructureTemplate(mixin),GelTemplate, relavent data handlers, and relavent Building Tool modes.
Misc
- Added an abstract item interface:
StructureFinderItem- Contains basic methods to get/set located structure info within itself.
- Improved performance with data handler processing.
- Some registry events have been deprecated. They will become NeoForge registries in 1.20.4.
Files
Metadata
Release channel
ReleaseVersion number
2.16.0Loaders
Game versions
1.20.1Environment
Client and server, required on both
Downloads
70416Publication date
December 22, 2023 at 8:10 AMPublisher
SilverDavidMC
Programmer



