Compatibility
Minecraft: Java Edition
1.21.1
1.20.4
Platforms
Supported environments
Links
Creators
Details
Licensed MIT
Published 2 years ago
Updated 10 months ago
Changelog
- Updated to Minecraft 1.21
- Ported to Neoforge, mod is now Multiloader, and will support both Fabric and Neoforge for the foreseeable future
New Content
-
Added Bucket of Starcleaver Golem (the new objective best item in the mod)
-
Added a post-processing effect to Firmament Fractures
- Disabled on Fast Graphics for performance, and on Fabulous Graphics because I haven't got it working there yet
-
Added Stellar Mulch and Mulchborne Tuft
- These are just decorative
-
Added Stellar Farmland
- Is farmland, but a little bit better, doesn't need water
- Under starlight, becomes even better, speeding up crop growth
- However, fully grown crops can get converted into Bisreeds, and crops of any age next to Bisreeds can convert into Bisreeds
-
Add Bisreeds
- Can (sometimes) drop Bisreed Root (seed item)
- When grown, drops Bismuth Fleck(s)
- These can be crafted into Starflecked Bismuth (6 <-> 1)
-
Added Bismuth Pegasus Armor
- Crafted from Starflecked Bismuth, Bismuth Flecks, Starbleached Pearl
- Lets a Horse become a Pegasus
- This lets them fly (briefly) and glide
- Flight and gliding is substantially buffed under starlight
-
Added Subcaelic Dux and Torpedos
- The Subcaelic Dux is a naturally-spawning neutral miniboss, which uses Subcaelic Torpedos as minions/ammo
- Upon death will fly into the air and spew Phlogistic Fire and explode
-
Added Phlogistic Fire, Phlogiston Sacs, Hollowed Sacs
- Hollowed Sacs can be obtained by tossing Ink Sacs into a Starbleach Cauldron
- Hollowed Sacs can store Phlogistic Fire, becoming Phlogistion Sacs
- Phlogiston Sacs can release Phlogistic Fire
- Phlogistic Fire is spewed by the Subcaelic Dux on death
-
Added Nuclear Stormcloud, Nuclear Stormcloud in a bottle
- Will spawn on firmament fracturing, moves around dropping Nucleosyntheseeds before dissapearing
- Can be disabled by setting the gamerule
operation_starcleave:spawnFractureByproductsto `false
-
Added Nucleosyntheseed, Nucleic Fissureroot, Nucleic Fissureleaves
- Nucleosyntheseeds will spread upwards and downwards, tunneling through the eart, they grow Fissureroot and Fissureleaves
- Can be burnt by Phlogistic Fire
- When ignited, Nucleosyntheseeds will explode
-
Added Petrichoric Plasma, Petrichoric Vapor, Coagulated Plasma, Plasma Ice
- Formed when a Nucleosyntheseed explodes
- Petrichoric Plasma can be Bucketed... it isn't good for the bucket
New Minor Features
- Dispensers can now fire Firmament Rejuvenators and Splash Starbleach Bottles
- Holy Moss Blocks now revert to Stellar Sediment when covered
- Holy Moss Blocks can now be spread via bone meal
- Damaged firmament now blocks rain and snow
Changes and Additions: Starcleaver Golem
- Added some sounds to Starcleaver Golem
- Feeding Starcleaver Golems Gold Nuggets will heal them and make them follow you
- Starcleaver Golems can walk on fluids
- Starcleaver Golems' post-Cleave crash-landing explosions now cause starbleaching
- Other minor Starcleaver Golem Changes
Changes: Starbleach Cauldron
- Starbleach Cauldron recipes are no longer hardcoded, and can now be defined via datapack
- Starbleach Cauldron recipes can now take 'fractional' amounts of Starbleach (which is implemented via probability)
- Starbleaching Food is now cheaper, one bottle can Starbleach multiple items of food
- Natural blocks can now be Starbleached in a cauldron e.g. Dirt -> Stellar Sediment
- Throwing items into Starbleach Cauldrons will now Starbleach them
- Dispensers can now fill cauldrons using Starbleach Bottles
- Starbleach Cauldrons can now hold 7 bottles of Starbleach, instead of 3
Changes: Firmament
- Added screen shake to firmament fracturing
- Added glow effect to firmament fracturing
- Creative Players can now remove Damaged Firmament Tiles via mining
- Skylit areas beneath damaged Firmament now use different mob spawning tables; most normal hostile mobs will not spawn there
- Adjusted fracture shader, the "static" now persists for a short time rather than changing every frame, the fracture shifts around slightly, got more interesting shapes (eg clusters of circles)
- Updated skybox visuals
- Lowered Firmament to be the same as world height limit
Changes: Firmament Rejuvenator
- Updated Texture
- Altered Firmament Rejuvenator stack size and throwing behaviour, now hold to charge throw
- Boosted tracking range
Minor Tweaks
- Lowered hardness of most added blocks
- General tweaks and reworks of many textures
- Updated in-game mod logo and description
- Minor tweak to firmament fracturing behaviour
- Tweaked recipes for chiseled starbleached tiles, blessed carpet, imbued tiles, splash bottle, rejuvenator
Internal Changes
- Some assets now use Datagen
- Fracture rendering now uses the damage map instead of the old tile system
- Minor changes to Starcleaver Golem NBT
Resource Pack Changes
- Changed starbleach death message translation keys from
death.attack.operation_starcleave_starbleachtodeath.attack.operation_starcleave.starbleach
Bugfixes
- Fixed starbleach pearl blocks not dropping
- Fixed stardust and short holy moss missing explosion checks in loot tables
- Fixed Imbued tile recipe group
- Fixed Blessed bed recipe book requirement
- Short holy moss now uses non tinted model
- Possibly other things, whatever "etc etc" means
- Fixed minor Starcleave Golem door animation bug
- Fixed Imbued Starbleached Tiles particle positions being incorrectly offset
Files
Metadata
Release channel
BetaVersion number
0.2.0.neoforgeLoaders
Game versions
1.21.1Environment
Client and server, required on both
Downloads
105Publication date
March 14, 2025 at 11:34 PMPublisher
Phanastrae
Owner


