Compatibility
Minecraft: Java Edition
1.20.6
1.20.1
1.19.4
Platforms
Supported environments
Creators
Details
Licensed ARR
Published 2 years ago
Updated 8 months ago
Changelog
MOD CHANGELOGS
- Additions
- Most projectiles don’t get affected by water now
- Added sound effects when you select a difficulity
- Made a new logo with ideas from Ashwynd, was incredibly hard to texture 😭
- Changed the Menu Screen Logo
- Fixed the background menu screen now appearing, there was a typo of the file naming
- Fixed Life Crystals not spawning
- Fixed projectile pivots, no, actually made them worse, I’ll fix it next time, I messed up
- Musket balls now fly further and faster as well as deal more damage
- Heart Breaker Achievement works now
- Changed the button textures
- Health Configuration has now been fixed a bit
- Updated the Ice Boomerang’s recipe
- Added average damage to most items (magic/ranged items)
- Stealth Strike Costs now properly work, coin of deceit will work now too
- Changed the Trimarang, Starfury recipe
- Added a recipe for the Enchanted Sword
- The Blood Particle now splatters
- Added the “’Till Death…” achievement
- Added new slots: Lightpet Slot, Mount Slot, Minecart Slot, Hook Slot
- Added the vanilla minecart as a mount slot accessory
- Added the Tombstone and its variants
- Replaced all vanilla death messages with custom ones
- WORLD
- Worlds with a specific seed will now have special features, I’ll give you a hint for one of them: It’s one of the most famous seeds before 2015
- Aerialite ore will now generate
- ATTRIBUTES
- Added Aggro
- Added Flight Time
- CONFIGS
- Under category “Entities”
- Added a new configs
- Death_Stats_Rate_Multiplier
- Post_Plantera_Stats_Multiplier
- Post_Moonlord_Stats_Multiplier
- Post_Devourer_Stats_Multiplier
- Post_Yharon_Stats_Multiplier
- Hardmode_Stats_Multiplier
- Added a new configs
- Under Client Configs, Player
- Added: “Camera_Shake”
- Under Category “Other”:
- New_Death_Messages: True
- Added a new config category called “Events”
- Added new config: “Blood_Moon_Multiplier”
- Renamed “Difficulity_Stats_Rate_Multiplier” to “Revengeance_Stats_Rate_Multiplier”
- Changed “Light_Update”’s value from 50 to 300ms to avoid epilepsy attacks
- Under category “Entities”
- TAGS
- Added:
- calamityremake:poison_immune
- calamityremake:ranged_weapons
- calamityremake:melee_weapons
- calamityremake:well_fed
- calamityremake:plenty_satisfied
- calamityremake:exquisitely_stuffed
- calamityremake:cooked_fish_cook
- calamityremake:seafood_dinner_cook
- calamityremake:common_evil_drops
- calamityremake:evil_blocks
- calamityremake:chargeable_items
- calamityremake:wulfrum_entities
- calamityremake:blood_moon_mobs
- calamityremake:summon
- calamityremake:summon_weapon
- minecraft:corals
- Added:
- BLOCKS
- Added the mod’s ores to the tag c:ores so that it can work with the veinminer of my other mod (WIP)
- Added the Cloud block, Aerialite, Ash, Cinderplate, Hazard Chevron Panel. Laboratory Panel, Laboratory Plating, Power Cell Factory, Laboratory Console, Containment Box, Electrical Panel, Laboratory Screen, Rusted Pipe, Laboratory Shelf, Grated Laboratory Plating, Security Chest, Laboratory Door, Reinforced Crate, Charging Station, Gold Bricks, Sea Prism
- Added Corrupted, Mushroom, and Crimson grass blocks
- Added Crimstone
- Retextured Sulphurous Sandstone
- Added Planty Mush
- Added Fireblossom, Deathweed, Shiverthorn, Waterleaf, Glowing Mushrooms
- Fixed most crops, delay was too high for it to grow
- Increased the spawn chances of a pot
- ITEMS
- Resprited the copper shortsword and broadsword, lens, Nightmare Pickaxe, Silver Pickaxe and shovel, Bloodlust Cluster, Deathbringer Pickaxe
- Added the Silver Shovel, Nightmare Shovel and Hoe, Murasama
- Added Black Lens, Rotten Chunk, Gel, Vertebra, Amethyst, Topaz, Ruby, Sapphire, Amber, Gorecodile, Blood Orb, Shadow Scale, Silver Hoe, Tissue Sample, Draedon Power Cell, Lab Seeking Mechanism, Wulfrum Metal Scrap, Energy Core, Rover Drive, Pearl Shard, Bloody Tear, Money Through
- Added Mining, Swiftness, Gills, Recall, Shine, Ammo Reservation, Gravitation Potion
- Added more loot to the Starter Bag
- Added fishes: Specular Fish, Double Cod, Armored Cavefish, Crimson Tigerfish, Prismite, Princess Fish, Variegated Lardfish, Frost Minnow, Atlantic Cod, Neon Tetra, Bass, Flounder, Flarefin Koi, Chaos Fish, Ebonkoi, Hemopiranha, Trout, Golden Carp, Enchanted Starfish, Glimmering Gemfish, Shadowfish, Stuffed Fish
- Added Bacon, Marshmallow, Joja Cola, Cooked Fish, Seafood Dinner, Monster Lasagna
- Stopwatch now works
- Coins convertion is now fixed to avoid coin duplication
- The Nightmare Pickaxe now requires 2 Shadow Scales to be crafted
- Deathbringer Pickaxe now requires 2 Tissue Samples to be crafted
- Increased the damage of most axes
- Magic Mirror now works, it didn’t work because of something I mistook for, now I understand how item release works
- You won’t take fall damage anymore when using Recall Potions
- ACCESSORIES
- Added the Filthy Glove, Feather Crown, Ink Bomb, Wulfrum Battery, Jelly Charged Battery, Top Hat, Wedding Dress, Flower Head, Wedding Bottom
- Counter Scarf now dodges attacks and can dash properly
- Horseshoes nullify all fall damage completely
- Fixed Magiluminescence giving much more than 5% speed
- Amphibian Boots now give you 5% speed
- Decreased the amount of accessories you can equip from 7 to 6
- Increased Black Belt’s dodge requirements from needing to get damaged above 50% of your maximum health to 40% to dodge
- Fixed Band of Regeneration now regenerating health
- Fixed Bone Glove
- Magnet Accessories will now only absorb mana stars
- ARMOR
- Added Silver Armor set
- Added Mining Armor set
- COMMANDS
- Added /events to activate and deactivate events
- MUSIC
- Added 2 new music: Septication - Sulphurous Sea’s Normal Rain, Gelatin Shower - Slime Rain Event
- BIOMES
- Submerging in the Sulphurous Sea’s waters will inflict Sulphuric Poisoning
- Changed the music of Sulphurous Sea’s rain from Corrosion! to Septication
- Added the Crimson
- Changed the grass in the corruption into corrupted grass
- WEAPONS
- Rogue
- The throwing bricks’ stealth strike now works
- Making throwing bricks using any brick now makes 3 instead of 6
- Retextured Throwing Bricks to copy the old style
- Added the Wulfrum Knife, Crystalline(THE HARDEST TO MAKE T.T), Meteor Fist, Seafoam Bomb, Contaminated Bile
- Ranged
- Fixed the math for damage bonuses
- Boomerangs will instantly go to your inventory after hitting a block (temporary until I find a way to bounce it back)
- Decreased the damage of the throwing knife
- Added the Blood Rain Bow
- Melee
- Volcano now does AOE damage in a larger range
- Nerfed the Enchanted Boomerang
- Summoner
- Added: Vampire Frog Staff
- Rogue
- STRUCTURES
- Added Planetoids that have variations, sizes, and contents
- EVENTS
- Added the Slime Rain Event
- Recolored the status message of a bloodmoon starting from red to lime
- Added smooth color interpolation when an event like the bloodmoon happens
- EFFECTS
- Revamped Adrenaline and Rage’s damage multipliers, they work perfectly fine now
- Adrenaline and Rage will now scale damage to the config’s damage values, unlike before, it was fixed to the default value
- Added Electrified, Sulphuric Poisoning, Well Fed, Plenty Satisfied, Exquisitely Stuffed
- Added particles to most effects
- Made players applied with confused move around randomely instead of a camera shake only and nerfed the camera shake’s intensity
- SYSTEMS/MECHANICS
- iframes now work
- Fixed the player getting extra damage and health when joining the world
- Decreased the movement speed of the player when spawning with the config “Increase_Base_Movement_Speed” active
- Reworked the fishing formula because it was wack
- Added a “worth” system for mobs for coin drops, compatible with any other mod
- Underground biome music won’t check for the world surface height and will only detect for y=40≤ for it to play
- ENTITIES
- Remodeled and retextured the Demon Eyes to fit Minecraft Better
- Demon Eyes now rotate vertically
- Changed the Demon Eye hurt and death sounds to the default terraria sounds
- Improved the Demon Eye’s AI
- Added Slimes - Blue, Green, Purple, Red, Yellow, Black, Sand Slime, Ice Slime, Jungle Slime
- Entities will now get affected with Sulphuric Poisoning upon entering the waters of the Sulphuric Sea
- Added: Lab Turret, Wulfrum Rover, Wulfrum Hovercraft, Wulfrum Drone, Wulfrum Gyrator, Wulfrum Amplifier, Blood Zombie, Drippler, The Groom, The Bride, Wandering Eye Fish, Zombie Merman, Vicious Bunny, Corrupt Bunny, Vicious Goldfish, Corrupt Goldfish, Goldfish, Ghosts
- Vanilla Slimes are now added to the poison_immune tag
- Fixed entities not spawning in full health
- Changed the formula to calculating the stats of mobs and bosses when Difficulities are active, this is to avoid normal mobs from having health ranges of 200~1024
- The Wither now has a despawn message
- Demon Eyes can now have different sizes
- Pigs now have an extremely rare chance of spawning as well as dropping bacon instead of raw porkchop and will have 2000 health
- Eater of Souls now have different sizes
- Increased all slime’s sizes
- BOSSES
- Added Desert Scourge (WIP, he still does not work but drops loot)
- WORLD
NOTES
- Mushroom and other spreading blocks don’t spread yet, I’ll find an efficient and optimal way of spreading them
You’re probably thinking, “This is such a small change for such a long time of a making the next update!”, I took multiple month breaks and got lazy, I should’ve uploaded it earlier ☠️, I’ll be taking another long long break and rest, I hope you understand :D.
Files
Metadata
Release channel
ReleaseVersion number
0.0.3Loaders
Game versions
1.20.6Environment
Client and server, required on both
Downloads
171Publication date
May 20, 2025 at 2:27 PMPublisher

wSalmonX
Owner




