Compatibility
Minecraft: Java Edition
1.21.1
Platforms
Supported environments
Creators
Details
Changelog
[v0.6.0 beta] - 2025-12-15
🔥 Major Features
Hot-Reload System
- Automatic script reloading when files are modified externally
- Edit scripts in your favorite editor (VSCode, IntelliJ, Notepad++, etc.) and see changes instantly
- Dual monitoring system:
- Java NIO
WatchServicefor real-time file system events - Periodic polling (configurable interval, default: 1000ms) for external editor compatibility
- Java NIO
- Configurable via Settings panel (
hotReloadoption) - Automatic registration/unregistration with script lifecycle
- Thread-safe reloading with error handling
- Use case: Edit long-running scripts without stopping them!
- Note: May have 1-2 second delay for external editors (this is normal)
Autorun System
- Automatic script execution on world load
- Configure multiple scripts to start automatically when joining a world
- Visual management interface in Task Manager (new "Autorun" tab)
- Scripts execute sequentially with error handling
- Failed scripts don't block other autorun scripts
- Configurable via Settings panel (
autorunEnabled,autorunScripts) - Use case: Always-on utility scripts (anti-AFK, auto-farm, monitoring, etc.)
✨ Added
Task Manager UI Enhancements
- Tabbed Interface - Task Manager now has tabs like Windows Task Manager
- Processes Tab - View and manage running scripts (existing functionality)
- Autorun Tab - NEW! Manage scripts that auto-start on game launch
- Autorun Management Panel - Visual interface for autorun scripts
- Left panel: Currently configured autorun scripts
- Right panel: Available scripts that can be added
- Add/Remove buttons (→/←) to move scripts between panels
- Real-time status indicators (running/stopped)
- Changes saved automatically to config
Configuration
- New settings in
config/kashub/config.json:hotReload- Enable/disable hot-reload (default: false)hotReloadCheckInterval- Polling interval in milliseconds (default: 1000)autorunEnabled- Enable/disable autorun (default: false)autorunScripts- List of scripts to auto-start (default: [])
- Settings accessible via in-game Settings panel
- Auto-save on configuration changes
🐛 Fixed
Script Execution
- If/Else If/Else Blocks - Fixed detection of
elseblocks in conditional chainsfindIfElseChainnow correctly finds all blocks includingelse- Fixed parsing of
} else {syntax on same line - Extended search range to include blocks outside initial if block
- While (true) Loops - Fixed infinite loop execution
- Loops now correctly re-queue after each iteration
- Fixed
findBlockEndto properly handle} else {syntax - Commands after conditional blocks (like
wait 200) now execute correctly
- Environment Variables - Fixed timing of variable updates
- Variables now update before condition evaluation
- Health checks now use current values instead of stale data
- Fixed incorrect health messages when player has full health
Example Scripts
- Fixed multiple example scripts to ensure 100% working examples
example_animations.kh- Fixed animation command syntax (animation stopAll→animation stop)example_deepslate_miner.kh- Fixed loop syntax, input commands, and scan commandsexample_area_clearer.kh- FixedlookAtrelative coordinates syntax and loop syntaxexample_scanner_advanced.kh- Fixed for loop increment syntax (i = i + 1→i++)- All examples now use correct command syntax and proper quote formatting
🔄 Changed
- Task Manager dialog now uses tabbed interface for better organization
- Autorun configuration moved from Settings to Task Manager for easier access
- Improved command queue management for better stability
- Enhanced error handling - script errors no longer stop entire script execution
- Better state cleanup on script stop/restart
- Improved loop marker re-queuing logic for better performance
🔒 Security & Stability
- Thread-safe hot-reload implementation
- Debouncing for rapid file changes (prevents reload spam)
- Protected against file lock issues on Windows
- Safe handling of missing/deleted files during hot-reload
- Autorun scripts validate before execution
🔄 Migration from v0.5.x
No breaking changes! All existing scripts work as-is.
To enable new features:
- Open Settings → Enable "Hot-Reload" (optional)
- Open Task Manager → Autorun tab → Add scripts with → button
- Enable "Autorun" in Settings
- Done! 🎉
Recommended workflow:
- Use Kashub editor for quick tests and debugging
- Use external editor (VSCode/IntelliJ) for serious development
- Let hot-reload sync changes automatically
⚠️ Known Issues (v0.6.0 Beta)
- Hot-reload: 1-2 second delay for external editors (by design, ensures file write completion)
- Windows: Rare file lock delays on rapid saves (working on fix for v0.6.1)
- Large scripts (>1000 lines): Slower reload time (optimization planned)
These will be addressed in v0.6.1!
📚 Notes
- Hot-reload may have 1-2 second delay for external editors (this is normal)
- Autorun scripts execute once per world join
- Both features disabled by default for backward compatibility
- v0.6.0 beta - Please report any issues on GitHub!
Dependencies
Files
Metadata
Release channel
BetaVersion number
v0.6.0-betaLoaders
Game versions
1.21.1Environment
Client and server, optional on server
Downloads
1Publication date
December 15, 2025 at 9:28 PMPublisher

kasperenok
Member


