Compatibility
Minecraft: Java Edition
1.21–1.21.1
1.20.1
1.19.2
1.19
Platforms
Supported environments
Creators
Details
Licensed MIT
Published 2 years ago
Updated yesterday
Changelog
1.3.0
Data
- Genes are now data-driven! They're in
/data/_____/geneticsresequenced/gene/ - They follow the following structure, all fields are optional:
dna_points_required: The amount of DNA Points required to complete a Plasmid. Defaults to 0negative: If the Gene is negative. Defaults to falsemutation: If the Gene is a mutation. Defaults to falsehidden: If the Gene is hidden, only used by default by the Basic Gene. Defaults to falseallowed_entities: A filter of entity types that the Gene can be injected into- Defaults to
{"type": "neoforge:any"}. - Can also accept a single entity type (
"minecraft:player") or a list of entity types (["minecraft:cow","minecraft:chicken"])
- Defaults to
potion_details: An object with the following fields, for a potion effect that's granted at all times:effect: The effect to applylevel: The level of the effect (optional, defaults to 1)duration: The duration of the effect (optional, defaults to -1, infinite)showIcon: If the effect icon should be shown (optional, defaults to false)
attribute_modifiers: A list of objects with the following fields, for attribute modifiers that are granted at all times:attribute: The attribute to modifyid: A Resource Location ID for the modifieroperation: The operation to apply to the attribute ("add_value","add_multiplied_base", or"add_multiplied_total")amount: The amount to modify the attribute by
requires_genes: A list of Resource Location IDs for Genes that are required to have this Genescares_entities_with_tag: An entity type tag that the Gene will scare
- Incubator recipes are no longer actually Brewing recipes, and can therefore no longer be used in a Brewing Stand
- Consequently, you can now make custom recipes that use the Incubator! See
/data/geneticsresequeced/recipe/incubator/ - There are 3 types (technically 5, but 2 of them are hardcoded with no parameters):
geneticsresequenced:incubator_basic- Requires two ingredients
top_slotandbottom_slot, and an output itemstackoutput - Optionally can have
is_low_temperature, which makes it require low temperature. Defaults to false, making it require high temperature
- Requires two ingredients
geneticsresequenced:incubator_gmo- Requires
entity_typethat the Cell Growth or Mutation Potion must be set to - Requires
ingredientfor the item in the top slot - Requires
ideal_genefor the Gene that a successful Cell will have - Optionally can have
gene_chance, which is a number 0-1 for the chance of getting the Gene (giving Basic if it fails). Defaults to 1. - Optionally can have
needs_mutation_potionwhich makes it require a Potion of Mutation instead of a Potion of Cell Growth. Defaults to false.
- Requires
geneticsresequenced:incubator_virus- Takes in an input Gene and an output Gene, and makes a recipe that converts when crafted with Viral Agents
- Consequently, you can now make custom recipes that use the Incubator! See
- Disabling Genes now uses the Gene tag
#geneticsresequenced:disabled - Genes requiring other Genes is now handled in the Gene's definition json, rather than a file in /gene_requirements/
- Changed some default Gene requirements:
- Flight no longer requires Jump Boost, but now requires Step Assist
- Photosynthesis now requires Eat Grass
- Scare Spiders and Scare Zombies are no longer Mutation genes, and don't require Scare Creepers or Scare Skeletons
- Added the following entity types to
geneticsresequenced:allows_preventing_interaction: Horse, Donkey, Mule, Llama, Trader Llama
Additions / Changes
- Added Reaching Gene, which allows you to reach 1.25 times further
- Support Slime Spawn Eggs have been added to the Spawn Eggs creative tab
- Removed the potion outlines from the Incubator background slots
- The Plasmid Injector EMI recipe page now says in the tooltip that you can have multiple Genes/Antigenes in the same Syringe
- Updated Incubator EMI recipe pages
Fixes
- Fixed an issue where the Photosynthesis Gene would stop working when enabled instead of when not enabled
- Fixed an issue in the coloring of Anti-Plasmid tooltips
- Fixed an issue where Genes that require 1 DNA Point would show as requiring 0 DNA Helices instead of 1 in EMI
- Removed a rather large unused texture that was taking up space
Files
Metadata
Release channel
ReleaseVersion number
1.3.0Loaders
Game versions
1.21–1.21.1Environment
Client and server, required on both
Downloads
2451Publication date
September 26, 2024 at 7:27 PMPublisher
aaronhowser1
Member





