Compatibility
Minecraft: Java Edition
1.21.10
1.21–1.21.1
Platforms
Supported environments
Links
Creators
Details
Licensed ARR
Published 4 months ago
Updated 5 days ago
Changelog
Bits and Balance v1.7.0
Major Additions
- Pale Oak Woodset Dyeing
- Pale Oak woodset content can be dyed
- Boats/chest boats: pick-block now returns the correctly dyed item
- Jade: looking at dyed Pale Oak blocks now shows the correct tint in the Jade HUD
- Create: splashing can wash dye off Pale Oak items (returns the clean vanilla item)
- JEI: “Tint” wording updated to “Dye” for the Pale Oak preview
Minor Additions
-
Biome-Tinted Foliage Items
- Grass/foliage items in your hand/inventory now use the current biome's tint (matching how they would look when placed)
- Kept strictly to vanilla biome-tinted items (grass/fern variants, vine, leaf litter, lily pad, sugar cane, and select leaves)
-
Biome Titles
- Displays a title when entering a new biome
- Maintains a hidden recent-biomes list (default: 7); re-entering a biome in that list won't re-display the title
- Biomes entered during an active title are queued (waits for the full transition before showing the next)
- Supports a configurable ignore list for problematic/transition biomes (default includes river + beach biomes)
- Fully configurable (enable/disable, timing, scale/position, recent list size, and title vs subtitle slot)
-
Soul Fire Screen Overlay
- When burning from Soul Fire / Soul Campfire, the on-screen fire overlay now uses the blue soul-fire sprites
- Burning entities now render with blue soul-fire flames (instead of regular fire) when their burn was caused by Soul Fire / Soul Campfire
- Stays blue for the full burn duration once triggered
-
Nerfed Mending
- Makes Mending require more XP to repair items (default: 4x)
Fabric Bug Fixes
- Item Share Fade / Alpha (3D Block-Items)
- Fixed shared item icons not respecting chat fade opacity on Fabric
- Includes true 3D block-item glyphs (no 2D fallback)
NeoForge Bug Fixes
-
Disable Nitwits
- Fixed the
disableNitwitsconfig option not taking effect on NeoForge - Prevents nitwit villagers from appearing from natural/village worldgen spawns by converting them into unemployed villagers (does not remove existing nitwits)
- Fixed the
-
Sodium Compatibility
- Prevented a crash when Sodium is installed by making a NeoForge item-render redirect mixin optional (so it won't hard-fail if Sodium changes the same call site)
Files
Metadata
Release channel
ReleaseVersion number
1.7.0Loaders
Game versions
1.21.10Environment
Client and server, required on both
Downloads
3Publication date
January 13, 2026 at 8:44 PMPublisher

OneNOnly
Author



