Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Creators
Details
JsMacrosCE lets you write and run client-side scripts to automate tasks and build custom tools in Minecraft. You can trigger macros, react to events, and build your own workflow in-game. You can also interact directly with the Java runtime, so your scripts can integrate tightly with the client environment when you need more power than simple commands.
Language support and extensions
JsMacrosCE supports multiple scripting languages and can be expanded through extensions:
- JavaScript (native)
- Groovy (native)
- Python (via extension)
- Soon: Lua, Ruby, and more
Links
- Source / Issues: https://github.com/JsMacrosCE/JsMacros
- Documentation: https://jsmacrosce.eastarcti.ca
- Discord: https://discord.gg/UaB82D59Fu
Why JsMacrosCE
- Community-maintained builds through 1.21.10 (upstream currently through 1.21.1)
- Updated player scripting API (see documentation)
- Ongoing maintenance and fixes
Fork & license (MPL-2.0)
JsMacrosCE is a fork of JsMacros by wagyourtail, distributed under MPL-2.0.
Source code is public: https://github.com/JsMacrosCE/JsMacros
Each Modrinth release includes a source ZIP to comply with MPL-2.0.
Acknowledgements
JsMacrosCE builds on the work of the JsMacros project and its contributors. I bow my head to the original developer, wagyourtail, for the effort he put in.


